CVE-2026-14765
Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL).
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (0.39%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).
- CVSS 3.1
- 7.7 HIGHCVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
- EPSS
- 0.39% probability · 32th percentile
- Public exploits
- None in Exploit-DB
- CISA KEV
- Not listed
- Weakness
- CWE-1188
- Source
- cve@takeonme.org
EPSS moved from 0.4% on 14 October 2026 to 0.4% on 26 October 2026.
References
Source: NVD record, EPSS from FIRST.org, KEV from CISA, exploits from Exploit-DB. Refreshed daily. Download this record as JSON.