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UK Cyber Defence
VulnerabilityAwaiting Analysis

CVE-2026-110734

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp).

LOW 2.5EPSS 0.16%

Does this matter?

Lower severity and a low EPSS score (0.16%). Track it; it rarely justifies an emergency change on its own.

Description

Godot Engine through 4.7.2 has a heap out-of-bounds write in the Radiance HDR (.hdr) image decoder (modules/hdr/image_loader_hdr.cpp). The run-length decoding loop expands RLE instructions read from the file into a buffer sized from the image dimensions, without validating that an instruction's repeat/copy count fits the remaining capacity of the row buffer. A crafted .hdr file therefore writes attacker-supplied bytes past the end of the heap allocation, with the overflow length and content controlled by the file. The defect is reached automatically when the product imports a crafted .hdr (e.g., when opening a project containing one), and at runtime in exported projects that load untrusted .hdr images. NOTE: the Supplier's position is that the research has identified "no security issues" because the required attacker access is outside of the current Godot Engine threat model.

CVSS 3.1
2.5 LOWCVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:U/C:N/I:L/A:N
EPSS
0.16% probability · 5th percentile
Public exploits
None in Exploit-DB
CISA KEV
Not listed
Weakness
CWE-787
Source
cve@mitre.org
EPSS trend
0%3%5%15 October 2026: 0.13%26 October 2026: 0.16%15 October 202626 October 2026

EPSS moved from 0.1% on 15 October 2026 to 0.2% on 26 October 2026.

Source: NVD record, EPSS from FIRST.org, KEV from CISA, exploits from Exploit-DB. Refreshed daily. Download this record as JSON.