VulnerabilityModified
CVE-2021-32238
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow.
HIGH 7.8EPSS 2.08%
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (2.08%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
Epic Games / Psyonix Rocket League <=1.95 is affected by Buffer Overflow. Stack-based buffer overflow occurs when Rocket League handles UPK object files that can result in code execution and denial of service scenario.
- CVSS 3.1
- 7.8 HIGHCVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
- EPSS
- 2.08% probability · 80th percentile
- CISA KEV
- Not listed
- Weakness
- CWE-787
- Affected
- psyonix/rocket league
- Source
- cve@mitre.org
References
- https://exchange.xforce.ibmcloud.com/vulnerabilities/201129VDB Entry, Vendor Advisory
- https://www.zeroscience.mk/en/vulnerabilities/Third Party Advisory
- https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.phpExploit, Third Party Advisory
- https://exchange.xforce.ibmcloud.com/vulnerabilities/201129VDB Entry, Vendor Advisory
- https://www.zeroscience.mk/en/vulnerabilities/Third Party Advisory
- https://www.zeroscience.mk/en/vulnerabilities/ZSL-2021-5651.phpExploit, Third Party Advisory
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.