SOC status:Duty analyst on shift

UK Cyber Defence
VulnerabilityModified

CVE-2020-6016

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting…

CRITICAL 9.8EPSS 6.00%

Does this matter?

High impact if exploited, but EPSS currently rates exploitation as unlikely (6.00%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

CVSS 3.1
9.8 CRITICALCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
EPSS
6.00% probability · 93th percentile
CISA KEV
Not listed
Weakness
CWE-590, CWE-787
Affected
valvesoftware/game networking sockets
Source
cve@checkpoint.com

Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.