CVE-2018-20817
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam…
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (3.63%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
SV_SteamAuthClient in various Activision Infinity Ward Call of Duty games before 2015-08-11 is missing a size check when reading authBlob data into a buffer, which allows one to execute code on the remote target machine when sending a steam authentication request. This affects Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops 1, and Call of Duty: Black Ops 2.
- CVSS 3.0
- 9.8 CRITICALCVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
- EPSS
- 3.63% probability · 89th percentile
- CISA KEV
- Not listed
- Weakness
- CWE-119
- Affected
- activision/call of duty\
- Source
- cve@mitre.org
References
- https://github.com/RektInator/cod-steamauth-rceExploit, Third Party Advisory
- https://github.com/momo5502/cod-exploits/tree/master/steam-authThird Party Advisory
- https://github.com/RektInator/cod-steamauth-rceExploit, Third Party Advisory
- https://github.com/momo5502/cod-exploits/tree/master/steam-authThird Party Advisory
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.