CVE-2010-2702
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled,…
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (4.93%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
- CVSS 2.0
- 9.3 HIGHAV:N/AC:M/Au:N/C:C/I:C/A:C
- EPSS
- 4.93% probability · 92th percentile
- CISA KEV
- Not listed
- Weakness
- CWE-119
- Affected
- epicgames/unreal engine · epicgames/postal 2 · epicgames/raven shield · epicgames/swat 4 · epicgames/unreal tournament 2003 · epicgames/unreal tournament 2004
- Source
- cve@mitre.org
References
- http://aluigi.altervista.org/adv/unrealcbof-adv.txtExploit
- http://aluigi.org/poc/unrealcbof.txtExploit
- http://osvdb.org/66039
- http://secunia.com/advisories/40466Vendor Advisory
- https://exchange.xforce.ibmcloud.com/vulnerabilities/60142
- http://aluigi.altervista.org/adv/unrealcbof-adv.txtExploit
- http://aluigi.org/poc/unrealcbof.txtExploit
- http://osvdb.org/66039
- http://secunia.com/advisories/40466Vendor Advisory
- https://exchange.xforce.ibmcloud.com/vulnerabilities/60142
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.