VulnerabilityModified
CVE-2007-5711
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
MEDIUM 5.0EPSS 1.75%
Does this matter?
Lower severity and a low EPSS score (1.75%). Track it; it rarely justifies an emergency change on its own.
Description
Massive Entertainment World in Conflict 1.001 and earlier allows remote attackers to cause a denial of service (failed assertion and daemon crash) via a large packet to TCP or UDP port 48000.
- CVSS 2.0
- 5.0 MEDIUMAV:N/AC:L/Au:N/C:N/I:N/A:P
- EPSS
- 1.75% probability · 77th percentile
- CISA KEV
- Not listed
- Weakness
- CWE-20
- Affected
- massive entertainment/world in conflict
- Source
- cve@mitre.org
References
- http://aluigi.altervista.org/adv/wicassert-adv.txtExploit
- http://aluigi.org/poc/wicassert.zipExploit
- http://osvdb.org/39019
- http://secunia.com/advisories/27417Vendor Advisory
- http://www.vupen.com/english/advisories/2007/3636
- https://exchange.xforce.ibmcloud.com/vulnerabilities/37462
- http://aluigi.altervista.org/adv/wicassert-adv.txtExploit
- http://aluigi.org/poc/wicassert.zipExploit
- http://osvdb.org/39019
- http://secunia.com/advisories/27417Vendor Advisory
- http://www.vupen.com/english/advisories/2007/3636
- https://exchange.xforce.ibmcloud.com/vulnerabilities/37462
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.