CVE-2005-3677
Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file.
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (3.25%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
Buffer overflow in RealNetworks RealPlayer 10 and 10.5 allows remote attackers to execute arbitrary code via a crafted image in a RealPlayer Skin (RJS) file. NOTE: due to the lack of details, it is unclear how this is different than CVE-2005-2629 and CVE-2005-2630, but the vendor advisory implies that it is different.
- CVSS 2.0
- 7.5 HIGHAV:N/AC:L/Au:N/C:P/I:P/A:P
- EPSS
- 3.25% probability · 88th percentile
- CISA KEV
- Not listed
- Affected
- realnetworks/realplayer
- Source
- cve@mitre.org
References
- http://marc.info/?l=bugtraq&m=113181464921104&w=2
- http://secunia.com/advisories/17514Vendor Advisory
- http://service.real.com/help/faq/security/051110_player/EN/
- http://www.securityfocus.com/bid/15398/
- http://marc.info/?l=bugtraq&m=113181464921104&w=2
- http://secunia.com/advisories/17514Vendor Advisory
- http://service.real.com/help/faq/security/051110_player/EN/
- http://www.securityfocus.com/bid/15398/
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.