VulnerabilityModified
CVE-2004-1539
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
MEDIUM 5.0EPSS 3.38%
Does this matter?
Lower severity and a low EPSS score (3.38%). Track it; it rarely justifies an emergency change on its own.
Description
Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
- CVSS 2.0
- 5.0 MEDIUMAV:N/AC:L/Au:N/C:N/I:N/A:P
- EPSS
- 3.38% probability · 88th percentile
- CISA KEV
- Not listed
- Affected
- gearbox software/halo combat evolved
- Source
- cve@mitre.org
References
- http://marc.info/?l=bugtraq&m=110114770406920&w=2
- http://secunia.com/advisories/13273Patch, Vendor Advisory
- http://www.securityfocus.com/bid/11724Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/18196
- http://marc.info/?l=bugtraq&m=110114770406920&w=2
- http://secunia.com/advisories/13273Patch, Vendor Advisory
- http://www.securityfocus.com/bid/11724Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/18196
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.