VulnerabilityModified
CVE-2003-1431
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
HIGH 7.1EPSS 5.24%
Does this matter?
High impact if exploited, but EPSS currently rates exploitation as unlikely (5.24%). Schedule it in the normal patch cycle and watch for a rise in EPSS or a public exploit.
Description
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
- CVSS 2.0
- 7.1 HIGHAV:N/AC:M/Au:N/C:N/I:N/A:C
- EPSS
- 5.24% probability · 92th percentile
- CISA KEV
- Not listed
- Weakness
- CWE-119
- Affected
- epic games/unreal engine
- Source
- cve@mitre.org
References
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- http://www.pivx.com/luigi/adv/ueng-adv.txt
- http://www.securityfocus.com/bid/6774Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0063.html
- http://archives.neohapsis.com/archives/bugtraq/2003-02/0142.html
- http://www.pivx.com/luigi/adv/ueng-adv.txt
- http://www.securityfocus.com/bid/6774Exploit
- https://exchange.xforce.ibmcloud.com/vulnerabilities/11301
Source: NVD record, EPSS from FIRST.org, KEV from CISA. Refreshed daily.